Universal SFX (Sound) and VFX (Particles)

List of Universal SFX

General Gameplay Sounds

  • Dash
  • Jump
  • DJump
  • Walljump
  • Land
  • Land Light
  • Land Heavy
  • Ledge Grab
  • Dodge
    • The sound that plays when spot dodging, getting up from knockdown, or standing up from ledge.
  • Roll
    • The sound that plays when rolling, getup rolling from knockdown, or rolling from ledge.
  • Airdodge
  • Waveland
  • Parry Start
    • The sound that plays at the very beginning of a parry.
  • Parry
    • The sound that plays when the parry becomes active.
  • Parry Success
  • Tech
  • Missed Tech
  • Bounce
    • The sound that plays when a character bounces off the ground after being hit.
  • Shield Start
  • Shield Release
  • Perfect Shield
  • Shield Break
  • Crouch Cancel
  • Grabbed
  • Grab Escape
  • Item Pickup
  • Item Throw

Hit Sounds

  • Swipe Weak/Medium/Heavy
  • Swipe Tiny
    • Used for extremely quick swipes, usually for multihit attacks.
  • Hit Shield Weak/Medium/Heavy
  • Hit Blunt Weak/Medium/Heavy
  • Hit Slash Weak/Medium/Heavy
  • Hit Punch Weak/Medium/Heavy
  • Hit Kick Weak/Medium/Heavy
  • Hit Heavy Weak/Medium/Heavy
  • Hit Fire Weak/Medium/Heavy
  • Hit Water Weak/Medium/Heavy
  • Hit Rock Weak/Medium/Heavy
  • Hit Wind Weak/Medium/Heavy
  • Hit Poison Weak/Medium/Heavy
  • Hit Plasma Weak/Medium/Heavy
  • Hit Ice Weak/Medium/Heavy
  • Hit Crystal Weak/Medium/Heavy
  • Hit Leaf Weak/Medium/Heavy
  • Hit Lightning Weak/Medium/Heavy
  • Hit Magic Weak/Medium/Heavy
  • Hit Magic Wind Weak/Medium/Heavy
  • Hit Metal Weak/Medium/Heavy
  • Hit Wood Weak/Medium/Heavy
  • Hit Bomb Weak/Medium/Heavy
  • Hit Bone Weak/Medium/Heavy

List of Universal VFX

General Gameplay Effects

  • Dash Dust
  • Run Dust
  • Walk Dust
  • Jump Dust
  • Djump Dust
  • Walljump Dust
  • Land Dust
  • Hard Landing
    • A neutral-colored version of the Missed Tech vfx.
  • Hitstun Land
    • Dust that spawns when landing during light/medium hitstun.
  • Fastfall
  • Roll Dust
  • Spot Dodge Dust
  • Waveland Down Dust
  • Waveland Side Dust
  • Ledge Grab
  • Tech
  • Missed Tech
  • Untechable
    • A red version of the Missed Tech vfx. Spawns when landing after being hit by an untechable attack.
  • Grab
  • Grab Break
  • Parry Success
  • Perfect Shield
  • Shield Break
  • Crouch Cancel
  • SSDI
  • Abyss Armor Break
    • Used in Arcade Mode when breaking the armor of the final boss.
  • Teleport
    • Used when teleporting the character in a Tutorial.
  • Item Disappear
  • Item Pickup

Hit Effects

  • Hit Normal Weak/Medium/Heavy
  • Hit Normal SweetSpot
  • Hit Shield Weak/Medium/Heavy
  • Hit Slash Weak/Medium/Heavy
  • Strong Hit Effect
    • Played on top of other hit effects when a hit is strong enough to KO with no DI.

Previous Article

Setting Up FMOD

Next Article

VFX - Particles